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Drawing textures from different DCs

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Hi Ive loaded a texture, when I loaded it I made one DC as current by using wglMakeCurrentDC. Now I want to draw this texture into another DC, when I call the glBindTexture function it doesnt work, Just the color Ive selected is shown (Ive enabled Textures). Ive also tried to make the DC where the texture was loaded in the first place current then call BindTexture then go back to the DC I want the texture to be drawn at. Like this: wglMakeCurrentDC(texDC, texRC) glBindTexture(... ...) wglMakeCurrentDC(anotherDC, anotherDCRC) it doesn't work either, is it possible to this? Help would then be great. thanks in advance

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