Jump to content
  • Advertisement
Sign in to follow this  
brain21

collision and responce

This topic is 4804 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi all! I have a program that contain boxes and the boxes can collide with eachother. How do I do the collision and responce? 1. Move all boxes to their next location, then test all for collision and then do responce for all boxes. 2. Move one box, test collision, respond to it, then go to the next box I was thinking about doing the first one, but the second one looks easier to implement. What do you think? Are there any better ways? Will it still work if I add more reality to it later (like rotation of the cases and force/friction)? brain21

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!