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Good books to read on game programming

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Hi I would like to say beforehand that I already bought like $200 worth of books on c,c++,game programming but I'd like some advice anyway. Point of this thread is I'd like some advice on any good books that anyone read that they think are worth buying. I don't mean just tell me to go to the book section of gamedev, I'd like to hear about a book or 2 that you read and liked(and thought it worth it) Thank you ^_^ and any advice is appreciated

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I've read some of beginning c++ game programming and it is a very good book. It only covers programming console apps but it has some useful stuff. I also bought teach yourself game programming with directX. Although it is a little dated now, some of the material is still good. Also Tricks of the Windows Game Programming Guru's is a good one to pick up.

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If you do want to further your knowledge and have the money- 'Game Programming Tricks of the Trade' is a worthy buy but it did set me back 50GBP so its quite a beast on the bank.

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I've only glanced over Game Programming Gems I but I hear the whole series is pretty good, I should get them sometime, but they're expensive, specially if you try and buy the whole 5 (are they 5 already?) in one sitting.

I recommend Dave's OpenGL Game Programming and Jim Adams Programming Role Playing Games with DirectX.

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Yeah, Tricks of the Windows Game Programming Gurus is good (the 1st edition was still only using Direct X 7 though, but I'm not sure about the 2nd edition), as well as Programming Role Playing Games with DirectX is also good (uses Direct X 8.1)

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