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SDL and OpenGL

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Hello all. Not exacly openGL, but related to my openGL programming. Are any of you using SDL (http://www.libsdl.org/) for your openGL programming projects? I just read about SDL on gamedev.net and it looks like the answer to all my problems (well maybe not all). Endre

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Yup,

Its very handy. Heres a project where I setup GL using SDL:
http://www.eng.uwaterloo.ca/~rramraj/Gamedev/chess_tutorial/src_tree/chess_src.zip

Cheers,
- llvllatrix

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Thanks.

I'll take a look at it.

What parts of SDL do you use? Just the windows init part or do you use it for other stuff too, like sound and input?

Endre

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Yea, SDL is a fine lib. Sad most people don't understand the concept behind the keybord input (just look at the SDL port of lesson 7 and you'll know what I mean).

Also very nice is SDL_image which can handel all popular image formats (BMP, PNM (PPM/PGM/PBM), XPM, LBM, PCX, GIF, JPEG, PNG, TGA, and TIFF)

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