Jump to content
  • Advertisement
Sign in to follow this  
jdarling

From Delphi/PHP to G++

This topic is 4831 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Ok I've worked in Delphi and PHP quite a bit. I've used C/C++ for micro development on the Atmel and renesas architectures and finally decided to give G++ a try for some game development. This is where I'm lost. If I'm using G++ and I wanted to start out simple (an isometric engine) where should I start. Is their a complete source starting point? By that I mean I found a few things on here that related to where I'd like to start, but they require libraries that I have no clue how to find :). Example files I don't know where to find: ddraw.c and dxengine.c. I would much rater be working with OpenGL or straight GDI as I'm familar with them, but I'm just lost. Is their a tutorial out their that works around those of us moving from another language to C to and gives that support libraries with it? Thanks, Jeremy Darling PS: Sorry if this is answered some place, I did a search, but couldn't find anything from the results on the first 3 pages.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!