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Back to Graphics and GPU Programming
pixel shader output HLSL
Graphics and GPU Programming
Programming
Started by
programmer_tom
May 27, 2005 10:44 AM
0
comments, last by
neneboricua19
18 years, 11 months ago
programmer_tom
214
Author
May 27, 2005 10:44 AM
anyone know how to simply mask (cull) a pixel in a HLSL pixel shader? frustrated just trying to conditionally NOT write pixels into Z buffer. thanks -programmer_tom
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neneboricua19
634
May 27, 2005 11:27 AM
Try using the "clip" intrinsic.
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