Jump to content
  • Advertisement
Sign in to follow this  
Harryu

Program to make meshes

This topic is 4801 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I don't know whether to post this in the DirectX forum or the Game Programming Forum, but I chose this one. Anyway, I am fairly new to using DirectX to make 3D things, and so obviously I need some kind of program to make my meshes(.x). I have tried Milkshape, but it has some problems with .x, so does anybody have any suggestions about a nice, free editor that can save and load .x files. Any suggestions would be greatly appreciated.

Share this post


Link to post
Share on other sites
Advertisement
I am not sure you will find anything that loads .x files, normally you use another format and at the end export to .x. I like Blender (www.blender.org) but these two also:

DeleD 3D Editor (www.delgine.com)
gameSpace light (www.caligari.com/gameSpace/)

Share this post


Link to post
Share on other sites
Oh meant to say for blender try this exporter: http://development.mindfloaters.de/DirectX_Exporter_Mod.8.0.html

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Quote:
Original post by Harryu
I don't know whether to post this in the DirectX forum or the Game Programming Forum, but I chose this one.

Anyway, I am fairly new to using DirectX to make 3D things, and so obviously I need some kind of program to make my meshes(.x). I have tried Milkshape, but it has some problems with .x, so does anybody have any suggestions about a nice, free editor that can save and load .x files.

Any suggestions would be greatly appreciated.




You can also use one of the editors that creates .3ds format and microsoft supplied a tool in the sdk (google conv3ds.exe) to convert to .x files.

Unfortunately some features arent converted properly (I forget which ones).


Share this post


Link to post
Share on other sites
Various programs for this include the following:

Blender
Milkshape 3d
3Ds Max
Maya
SoftImage
Bryce

Hope this helps you. Some of these are free some are very expensive so yeah this is why they have 3d modelers. You also will neeed exporters for which software you choose. Which you can find by googling. [smile]

I belive games in particular tend to use 3ds max more often. Some games how ever use other modeling software. It really depends on what the modelers use I guess.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!