Have any of you used Raknet? Is it easy to learn? I know the basics of winsock/socket programming, and I'd like to use RakNet since it uses UDP and is portable so they say. I just wanted to know you're guys' opinion, if not, what other library do you recommend? Or do you just use the winsock library? Thanks.
I use it, and have found it really easy to use.
My advice: Try it yourself. It is very easy to integrate into a project, so try it out, read over the manual, and you'll get to see if it is what you're looking for.
My advice: Try it yourself. It is very easy to integrate into a project, so try it out, read over the manual, and you'll get to see if it is what you're looking for.
Quote:Original post by x_gamer_x
really easy to use.
...
very easy to integrate into a project
...
i think learning RakNet is really easy.
before i use RakNet, i've never learned winsock, but i found that's not a trouble from using RakNet.
before i use RakNet, i've never learned winsock, but i found that's not a trouble from using RakNet.
do you know any open source projects using Raknet expect DemonBattle? and i really want to know its performance on a MMO? thx
I wanted to use RakNet, but couldn't get it to compile under msvc++ 5.. I'd love to use it, but no-one could give me any support on getting it to work under this compiler, and I'm currently strapped for money.. so no new compiler. But the best thing to do would be look at the information on the RakNet website, and trawl through the forums. If you can get it to compile, all the stuff you need is on that site.
I wont recommand RakNet for a MMO, when you initialize RakNet to accept 5000 connections it takes 2 Go of memory ...
I reviewed it a couple of years ago.
http://www.gamedev.net/features/reviews/productreview.asp?productid=220
http://www.gamedev.net/features/reviews/productreview.asp?productid=220
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