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GUI in DX

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What approach can i use to implement UI system in DX? ID3DXSPRITE? or a transformed QUAD? Is there any tutorial link on the net for implementing UI in DX?

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Have a look at the excellent Andy Pike for a tutorial on GUIs.

Its directx8 but will be easily updated by you.

Mr Pike uses transformed quads (as do I) and sets up a 2d camera for rendering them coreectly in 2d

hth

Si

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