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D3DXLoadMeshHierarchyFromX

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if there are 2 root frame in my scene, so how does the function do? HRESULT WINAPI D3DXLoadMeshHierarchyFromX( LPCSTR Filename, DWORD MeshOptions, LPDIRECT3DDEVICE9 pDevice, LPD3DXALLOCATEHIERARCHY pAlloc, LPD3DXLOADUSERDATA pUserDataLoader, LPD3DXFRAME* ppFrameHierarchy, LPD3DXANIMATIONCONTROLLER* ppAnimController ); what will the ppFrameHierarchy return ? or the function just fail?

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