import sd3 max file

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2 comments, last by ff8 18 years, 10 months ago
i am making a character in 3ds max, which is going to have some basic animation. i would like to include this charcter in an opengl/mfc/c++ program, so that when on a certain signal, it performs one of the animations. how do i go about this? thanks.
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Hi ,
There are alot of posts talk about this check Forum FAQ
bye :)
they don't seem to include keyframe animation though..
Hello again :) ,
Check this site "Soft Gems" , It has a .3DS loader that support keyframing.

bye

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