Jump to content
  • Advertisement
Sign in to follow this  
glSmurf

constraint based collision response

This topic is 4797 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

where can I find information about 3d constraint-based collision response? I know this method is implemented in ODE, but thats to much code for me to go through just to find out how it works. I want to implement a hybrid method using both constraint-based and impulse-based collision response.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!