Jump to content
  • Advertisement
Sign in to follow this  

graphic help

This topic is 4739 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Well, I don't know how much experiance you have programming... I know that I never learned the basics of "graphics programming" until about two years in... Its just a set of functions and objects that you learn how to use, and its not something you really need to internalize, because you can always consult a reference for something you are only going to use on one project.

Anyways, you will probably want to look into this, if you feel you're ready:

win32 API (Create windows apps, use common controls like text boxes, push buttons, bitmaps and other 2d graphics)

-Check out your one stop shop for learning:
theForger's Win32 API Tutorial

opengl API (3D graphics, cross-platform)

-Check out NeHe's site, which is hosted by gamedev:
NeHe

directx API (Another API for 3D graphics, and I believe it is MS specific, could be wrong though as I've never used it)

-You could try NeXe, which is a cousin, apparently, to NeHe, although again, haven't had experiance with this. Seems that OpenGL is better documented and popular on this site, as NeHe is quite excellent.

  • Sign in to follow this  

    • Advertisement
    ×

    Important Information

    By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

    Participate in the game development conversation and more when you create an account on GameDev.net!

    Sign me up!