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FLash using IViewObject C# or C++

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Hello, I want to get flash on a texture using a IViewObject to draw it. But I need a sample where somebody uses IViewObject because I can't find it in C# and have no real idea to use it. I have seen a little C++ example but is it then possible to create a wrapper class for flash using C++ with C# giving a IntPtr to the wrapper of C++? If anyone have other idea's with an example or something I would really appriciate that. Greetz, Johan Reitsma

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I think you´re using ...(i´m no c programmer)
If you don´t want to translate it you have to look if you can
use the c++ sample as dll and bind it.
You are able to hold more than one project in one solution, wich
makes debugging easier.
Hope that helps.

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