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deadlydog

Gimme your game engines

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Quote:
Original post by Kelendil
There's also Panda3D which was developed by Disney. It is a 3D graphics engine for rendering and game development.


Yes it was made for a game licensed by Disney, now it's taken care of by some school. What I've understood is that it's a full game engine, not just graphics, and the games are all made with Python scripts.

Quote:
Original post by murdock
What about SDL and Allegro?


They're both APIs, although fully multimedia featured like DirectX. In other words not game engines.

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Awesome, thanks for the replies guys. I have another question. Is it common to have an application engine? Like an engine that controls getting the initial window set up - so things like if it's full screen or windowed, and the width and height of the window and whatnot. I know they use one in Jim Adams' Programming RPG's With DirectX and was wondering if this is a common thing. If so, is it usually an independent engine on it's own, or do most graphics engines incorporate this functionality into themselves? Thanks guys!

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