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mvtapia

X file Exporter

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Hello everyone, I'm having some trouble with this exporter(Mindfloater for blender). I has worked great all of this time but I don't know what is happening now. I modeled a pool table, very rustic, and the vertices are all good and most of the faces are perfect but some of the faces appear upside down. I tryed the button that says flip faces and nothing still comes out the same way on the game. Is actually the bucket that is giving me trouble. In blender it looks like this: and in the game it looks like this: as you can see the buckets are not there, but if you look from inside the mesh the black faces are... just in the wrong normal... any ideas... I'll really appreciated Thanks...

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Guest Anonymous Poster
This sounds like it was generated from 2-sided polys or if you tweaked with rendering options like flipping the face rather that using the tool that actually reverses the geometry. Neither usually works.

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