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OpenGL OpenGL Implementation question

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I've just discover by accident that i have another set of include file and library in my "NVIDIA\SDK" directory. I think i've should use these file instead of the other one in MSDEV GL directory, but the only thing i don't figure out is, why the "NVIDIA\SDK\Lib" dir dosen't store is files in this folder,instead of placing them in mutiple subfolder? And why did they have a debug and release dir in each subfolder? It is for MSDEV .net? I'm just so confused...

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There's really no need to use the GL files provided by NVidia; with the exception of glext.h, they're most likely the same as those provided with MSVC++. glext.h you can use if you don't feel like downloading the latest version from opengl.org.

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