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roos

Game programming contests

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Hi, I've been reading about Ludum Dare, a 48 hour game programming contest, and I'm interested in trying a contest like that... It'd be a good learning experience in getting things done efficiently, and also I'd be curious to test my growth as a programmer and how I stack up compared to other coders. This year's Ludum Dare is already over it seems, so I was wondering, do you guys know of any good contests that are held every year or every few months? So far the only one I know of is Ludum Dare. Also I guess NeHe has contests every once in a while.. Thanks, roos

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The Allegro community has two regular contests, "Allegro Speedhack" and "TINS", which are similar in idea. These are both held more or less annually, although TINS2005 has been and gone (Allegro Speedhack has not yet been announced, but will probably be in July or August I think)

There are various random rules assigned at the beginning of the competition, which cover genre, theme, resources, or technical. They're normally fairly broad rules which can be interpreted many ways.

The competition lasts 72 hours - source code must be submitted and made public (Does not have to be "open source", just published source, which is not the same thing).

Most things are allowed, although other developers will judge the competition, and may need to recompile your entry, so using tools which not everyone has may affect your ranking.

Beware, looking at the previous entries, some are VERY good :)

There is no prize, it is just about having fun. Typically there are 10-30 completed entries (sometimes as many as 100 registered participants, many of whom don't even try to submit anything).

Entries should use Allegro and be written in C or C++ (I think)

Mark

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Cool, thanks for the info. I don't know much about TINS but I've heard SpeedHack mentioned... Maybe I'll give it a shot :)

roos

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TopCoder has contests all the time, although they're more general programming contests and not really related to games. www.topcoder.com me thinks....

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