Jump to content
  • Advertisement
Sign in to follow this  
skyfire

chronological order of game development

This topic is 4889 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

when you start developing game, what steps and precautions should you take to ensure a excellent, fun game?

Share this post


Link to post
Share on other sites
Advertisement
Well, its important to understand the "doability" of your project, make sure that it's within your skill level to make. Also prototyping your game is a smart idea. Make a small limited demo of your game to test how fun the concept is, if it is, go for it, either you finish the game and get experience or you dont finish the game and learn something, its win-win.

Share this post


Link to post
Share on other sites
Actually designing a game beforehand is a good idea. It seems like a lot of people start with a seed of a game concept and don't really think the gameplay through. What is the game's setting? What does the player do? What would make this cooler?

sunandshadow (Writing for Games forum moderator) wrote a cool journal entry on that pre-development area. There's a broken link in there that I think might be referring to this page, but who knows.

EDIT: For some reason, I'm unable to directly link to sunandshadow's journal entry, only her journal page. If you follow the link I've provided, and then Ctrl+F the phrase "9/10/2004 9:56:23 PM" that should take you right to it.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!