Hey There....Can i have some suggestions?
Hey im new to the whole prgramming/coding all that jazz. My friend recently brought the idea of making games to my attention. he Said we should both learn Basic or C++ and Get it on the go.
Anywho i was wondering what would be the better to start with.
Basic or C++/C, Or anything else?
Also what is a good book to teach me what i need to know?
Thanks
Nick
Assuming you've read the "For Begginers" section of this site, I'd say go with C++. People will tell you that it's harder to learn as a first language, but chances are if you stick with it, you'll end up at C++ anway. I'd go for it. If you have no idea what to do, check out Basic or something like DarkBasic even, but if you have atleast a very general understanding of how programming works then you'll be fine learning C++.
Try out www.cplusplus.com, look at their language tutorial, and see if you have any trouble with the material. Don't give up on it unless you are seriously lost. Everyone has trouble in the beggining.
Good luck!
-IV
Try out www.cplusplus.com, look at their language tutorial, and see if you have any trouble with the material. Don't give up on it unless you are seriously lost. Everyone has trouble in the beggining.
Good luck!
-IV
Well, assuming you have no coding experience at all, Visual Basic would be easier to learn, but it's not really the main language used for making video games -- C++ is. But don't be fooled, you can't just jump in and try and learn how to make games as you learn C++. Take a few months to get a good solid grasp on C++, then once you know the language you can start learning how to make videogames -- using DirectX or OpenGL or whatever.
Once you've got a good grasp on C++ I would recommend grabbing either Tricks of the Windows Game Programming Gurus by Andre Lamoth (although I think it still uses DX7 :( ) or Programming Role Playing Games With DirectX (which uses DX8.1). Both books can be found in the books section at the top of GameDev.net here.
Once you've got a good grasp on C++ I would recommend grabbing either Tricks of the Windows Game Programming Gurus by Andre Lamoth (although I think it still uses DX7 :( ) or Programming Role Playing Games With DirectX (which uses DX8.1). Both books can be found in the books section at the top of GameDev.net here.
The answer is really in your question. Basic is basic. If you don't have any programming experience, I would definately suggest Basic. That'll get you started with basic(no pun) structure and flow. After doing a couple short programs to get a feel for Basic, you might want to try Pascal. It can be a nice, soft intro into higher level languages.
I can't really help with books since I basically did this in school. The order of Basic -> Pascal -> C++/VB worked for me.
I can't really help with books since I basically did this in school. The order of Basic -> Pascal -> C++/VB worked for me.
Blitz Basic
Dark Basic
Personally i've never used either so can't help you :D But I've heard lots of people talking about both those so its probably a good place to start. I'm sure they'll have tutorials and docs on their sites - so go read up and see if that looks like what your after.
If you do however change you mind about c++ (or just want to compare) then for that I recommend:
SDL (Simple DirectMedia Layer)
Allegro
Both great graphics libs and relativly simple to use (compared to say raw DirectX or OpenGL).
[Edited by - kaysik on June 2, 2005 10:31:16 PM]
Dark Basic
Personally i've never used either so can't help you :D But I've heard lots of people talking about both those so its probably a good place to start. I'm sure they'll have tutorials and docs on their sites - so go read up and see if that looks like what your after.
If you do however change you mind about c++ (or just want to compare) then for that I recommend:
SDL (Simple DirectMedia Layer)
Allegro
Both great graphics libs and relativly simple to use (compared to say raw DirectX or OpenGL).
[Edited by - kaysik on June 2, 2005 10:31:16 PM]
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