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DarkSlayer

3D-Studio - .X - creation of tri-strip/list/fan..

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Not sure if this is the best place A basic render should be able to render triangle strip, list and fans right? When I create a 3D model in 3D Studio -> How can I divide the model into strips/lists/fans? OR will the .X plugin do it for me (PandaDXExport or Quest3D ..) and store the figure in strips/lists/fans? My guess is that it would be up to the exporter to optimise a mesh right? I would certainly not think optimising mesh in realtime is favourably...

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A basic render should be able to render triangle strip, list and fans right?

Not necessarily. Often times lists are just fine.

Quote:

My guess is that it would be up to the exporter to optimise a mesh right? I would certainly not think optimising mesh in realtime is favourably...

I think too the exporter is the best place, also because this is where you convert from some existing format (3D Studio Max) to your own format (in-game mesh format or in your case X). I'm not sure what the Panda exporter does here, but I do know that 3DSMax has quite a different mesh setup than is common in realtime 3D graphics. So either way some conversions need to be made.

Greetz,

Illco

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