Multi-platform OpenSource RTS isometric engine project.

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0 comments, last by GameDev.net 24 years, 7 months ago
Hi. I have been designing an RTS isometric engine for some time. I recently began coding the engine in C++. It is aimed at being as multiplatform as Crystal Space once the proper port maintainers have been found. I am herby asking anyone who would like to join the project to e-mail me at Valeries@connectisp.com. A solid understanding of OOA/OOD and C++ is strongly suggested. Marc.
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I am interested in your project. If you can give me more detailed information, please e-mail me at arendor_power@mailcity.com.
All we do is for the future

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