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Daaark

VS Toolkit help

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I just installed the VS 2003 toolkit, and tried to compile a simple app when I get this error. "Cannot open include file: 'windows.h': No such file or directory" [lol] So I look inside the include folder, and there is almost nothing there. Where do I get the standard windows headers, and the open gl headers? Sorry if this is a stupid question, I've been a MinGW guy forever, and everything was always there. I don't understand how they would give out this compiler without a single windows related header? [lol]

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Can anyone recommand a good IDE that can work with this? I've tried patiently to use codeblocks over the weekend, but it's still broken in about 500 ways.

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I haven't found any good replacement, so good luck in finding one.

I'm back to mingw, as I want to use free tools, and making the VC++ Toolkit work with everything is a pain in the ***.

If anyone has a good IDE for it, I'd be happy to know myself!

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Quote:
Original post by persil
I haven't found any good replacement, so good luck in finding one.

I'm back to mingw, as I want to use free tools, and making the VC++ Toolkit work with everything is a pain in the ***.

If anyone has a good IDE for it, I'd be happy to know myself!


Um... you should be able to bootstrap MS VC++ 2003 Pro Toolkit to any good IDE out there. Or you could try VC++ Express 2005 Beta.

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Odd.

I fixed my Code::Blocks some of my problems by wiping out my DevC++ and MinGW installations. I just compiled my game framework, and I didn't have to add the opengl or glu libs to the linker window?

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