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dxben

OpenGL CPU Emulation for Cg??

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I am trying to figure out if there's a way to write shaders that use features my card doesn't support by having everything emulated slowly in CPU for testing purposes only. I know I can do this with DirectX using the SW reference option, how can I do this with Cg and OpenGL?

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I don't have an NVidia card (yet). In fact the reason I need this is because the computer I just ordered won't be here for another few weeks and I want to get going on some code.

Is there nothing similar for ATI cards?

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