Jump to content
  • Advertisement
Sign in to follow this  
cmhalibu

.x object

This topic is 4889 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I recently had a program written for me to simulate a car that we have been designing. We don't have any objects in the simulation to judge the speed to give a sense of speed/movement. Is there any place to find small objects that have already been coded so that we can insert them into our simulation to do this? I'm basically looking for some small object/model (sprites?) to insert that have already been written. Thanks, -Chris

Share this post


Link to post
Share on other sites
Advertisement
If a small rectangle is all you need, you can make it yourself. It only consist out of 4 verticles and 6 indexes (2 faces).

There are also the functions: D3DXCreateBox(), D3DXCreateSphere() etc. These functions build a mesh at the origin.

[Edited by - Xeile on June 4, 2005 3:11:02 PM]

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!