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2D lighting?

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I've seen plenty of tutorials on lighting in 3d but what about 2D? Does it work both ways? Is there even a such thing? If not I supposed I'd have to fake it huh?

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It will work both ways but it won't give good results. Better off to fake it by putting it into the texture itself.

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Probably that's what you have been looking for: http://www.gamedev.net/reference/articles/article2032.asp. It's not all about lights, but it should help a bit.

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