Sign in to follow this  
Sir Sapo

PNGs in a resource file

Recommended Posts

Can anyone point me to a good tutorial (or tell me how) on how to get PNGs into a resource file and access them through a program. I'm using Dev C++ and I'm going to try and get them to work as textures in my OpenGL program.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this