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Howto compile an OpenGL app with the MSVC++ .NET 2005

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Hi. I am trying to undertsand hwo to compile an OpenGL program with Visual Sutdio .NET 2005 (the beta version) that uses shaders and the latest extensions. I think the studio comes with a version of OpenGL but its too old. Help please ?

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So what is your problem? Have tried compiling? You are using extensions, all you need is the glext.h header file. You get the OpenGL 1.1 headers and libs with MSVS, this and glext.h is all you need if you use extensions.

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