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benwestgarth

Does anyone use lib3ds and textures?

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Hi there, I have succesfully imported a 3ds world into my game using lib3ds. What I can't figure out is how to map the textures to my geometry. There doesn't seem to be any samples or documentation on this. Can anyone help me out please? Thanks, Ben

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Well one way ive found that works sometimes did your modeler do the UVMapping on the textures, if not then try UV mapping the texture to the model.

[Edited by - GDKnight on June 7, 2005 1:55:26 AM]

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