Jump to content
  • Advertisement
Sign in to follow this  

Detect acceleration

This topic is 4884 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Not specifically, but you can determine whether a software driver is in use (which is a sure sign that it won't be).

You can tell that a software driver is in use, typically if the vendor string is someone who doesn't make hardware drivers, for example, Microsoft or Brian Paul (Author of the MESA software opengl implementation).

If a hardware driver is in use (Nvidia, ATI etc), that is no guarantee that a particular context is hardware accelerated however, because it might be restricted by the options you've chosen or hardware to require software rendering.


Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!