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How to do underline with ID3DXFont?

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How do I make a font that is underlined with ID3DXFont? Or is it done in the DrawText function? If so how do you make underlined text?

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You'll need to use D3DXCreateFontIndirect with the LOGFONT::lfUnderline field to true. Of course, that means you need an ID3DXFont for every variation of your font (i.e. one for bold underlined, one for underlined, one for italic, ...etc)

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