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mishal153

OpenGL OpenGL glDrawElements unexpected results !!

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I am using vertex arrays 2 display a cube. My indexes are stored in an int array. But in glDrawElements() call i am having to give type as GL_UNSIGNED_INT , or it doesnt work? any idea why? i mean ... even though the array type is int i still have to mention GL_UNSIGNED_INT to make it work . GL_INT doesnt work...nothng gets drawn on the window. thanx for the help all. :)

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From the man page of glDrawElements:

type Specifies the type of the values in indices. Must be one of
GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.

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