Adding Icon Resource's
Hi guys , i am having trouble adding icon resources to my program. The book i
am following in trick's ... by andre lamothe.
I am using vc++ 6.0 . I will just explain the steps i ve followed in adding the
resources.
insert->resource -icon - > imported the icon which was there in the same
directory - saved the resource script.
This resource script was not added to the project , so i had to add the file
manually , the resource script and the header file generated in the appropriate
folders.
Expanded resource files -> the icon which i had imported had a default name ,
IDI_ICON1 so i changed it to IDI_MYICON
In the IDE , opened resource.h and made hte following change :-
#define IDI_MYICON 101
left the rest of the overhead intact.
included the resource.h file in the main.cpp (which has winmain)
#include "resource.h"
made the fllowing changes to the code of window class
wcx.hIconSm=LoadIcon(NULL,MAKEINTRESOURCE(IDI_MYICON));
wcx.hIcon=LoadIcon(NULL,MAKEINTRESOURCE(IDI_MYICON));
Now the thing displays a exclamation icon instead of the icon i ve chosen.
Any suggestions to what i am doing wrong ??
LoadIcon(NULL, xxx) loads a stock icon - where 101 appears to be the question mark - not icons that are stored in the resource file. To load your icon, you must pass a valid HINSTANCE. If you are loading an icon that is in your module resource, you can do:
HTH,
LoadIcon(GetModuleHandle(NULL), xxxx);
HTH,
You're not passing in your instance handle, so Windows is loading it from the default icon library. Try LoadIcon(GetModuleHandle(NULL),MAKEINTRESOURCE(IDI_MYICON)) if you don't have direct access to your instance handle (as in WinMain).
edit: beaten >_<
edit: beaten >_<
Thanks , will try that out right now
edit :- Killer , works like a charm .
There is another thing i noticed , the Icon has two sizes 16 x 16 & 32 x 32 , the image which both project is different (I guess one if for hIcon and another for hIconSm ) on launching the application displayed the 16 x 16 image , and on launching it again it is displaying the 32 x 32 icon on the title bar & minimized , since both the lines on where i am assigning the icon resource are the same , when is the 16 x 16 displayed and when is the 32 x 32 displayed , is there a way to force either one of them to be displayed ?
thanks
[Edited by - Nokturnal on June 8, 2005 6:36:11 AM]
edit :- Killer , works like a charm .
There is another thing i noticed , the Icon has two sizes 16 x 16 & 32 x 32 , the image which both project is different (I guess one if for hIcon and another for hIconSm ) on launching the application displayed the 16 x 16 image , and on launching it again it is displaying the 32 x 32 icon on the title bar & minimized , since both the lines on where i am assigning the icon resource are the same , when is the 16 x 16 displayed and when is the 32 x 32 displayed , is there a way to force either one of them to be displayed ?
thanks
[Edited by - Nokturnal on June 8, 2005 6:36:11 AM]
This topic is closed to new replies.
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