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SomeCodeGuy

My first game, a Tetris-clone. Please critique.

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Guest Anonymous Poster
What did you program this in? About a week ago I made a tetris clone for my own enjoyment. I used VB5 and finished it in 72 hours. Some problems with your game include that when you fast drop, if you release the down key the piece should not continue fast dropping. a tetris clone IMHO should not be a fullscreen application. I use my tetris clone to pass the time required for a download. Its in a normal window, thus I can keep an eye on everything while I play.

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TemplarK,

About the fast drop, you're right, it should stop dropping after the key is released.

About it being a full screen application, well, I simply wanted to make a tetris-clone just to see if I could do it. All the docs I read talked exclusively about full screen applications of DX, so I implemented this in full screen to avoid all the hassels that come with a window.

This was programmed in C/C++ with MS Visual C++ 6.0. Check out the "Some extra info" section on the web page, I talk more about this there.

Thanks for trying the game, I really appreciate your comments!

[This message has been edited by SomeCodeGuy (edited September 27, 1999).]

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Guest Anonymous Poster
wow ur game is col


~* necrotiem *~

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