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suliman

Newbie audiere question

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Hi I can only create sounds and load them at the same time as I create the "holder" for the sound. I wanna do something like: audiereSoundClass * walksound[100]; walksound[0]->loadSample("spagetti.wav"); walksound[1]->loadSample("cucumber.wav"); Is it possible? How else can I add sounds belonging to a certain class etc and then load it somewhere else... Thanks!

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