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Kuladus

Prizes..

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Kuladus    380
Quote:
Prizes will be announced in the coming weeks and are provided by the following contest sponsors: ... # Extremely-Sharp.com Swords & Knives # GameDev.net
Just some q's regarding the prizes... What are Extremely-Sharp offering? A nice long katana so we can sepuku ourselves??! Hopefully it'll be a voucher so I can get a crossbow... (assuming I win of course ;)) Also, what are GameDev.net looking to contribute in the way of prizes? A GDnet subscription? Thanks, Ben

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Moe    1256
Either way it will be awsome. For me, its not even about the prizes as it is the competition. I loved razzing people about 4E3, especially when I figured I wasn't going to win.

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Kuladus    380
Quote:
Original post by Moe
Either way it will be awsome. For me, its not even about the prizes as it is the competition. I loved razzing people about 4E3, especially when I figured I wasn't going to win.


True, I reckon this comp will be great. Can't wait to see all the entries..

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Mushu    1396
Yeah, me too. Been chatting too much on #gamedev about design ideas, but I think there will be a lot of entries in the same genre region...

This is going to be interesting. Veeerryy interesting.

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Mushu    1396
Quote:
Original post by d000hg
Which genre?

RTS for me. But I think this question deserves its own thread.

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leiavoia    960
OK, i'm tired of waiting! It's Friday afternoon PST. When will prizes be announced? It's the one thing that will make or break my decision to enter.

*continues waiting anxiously*

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Mushu    1396
Recently spoken on #gamedev:
Quote:
<Kevin> we're finalizing our sponsorship deals now, so we'll announce the prizes within a week or two

(for the uninformed, Kevin = Kevin Hawkins = Khawk) [wink]

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Moe    1256
Speaking of razzing people, what all have you folks done so far?

Sadly enough I think I have cracked open the compiler once since this contest was announced. Midterms aren't fun.

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gunning    749
Hi Moe. How was that spiritual journey of yours? I have not seen you in a couple of years on these forums.

I think these prizes will be huge. But like you, it is not really about the prizes for me. I need a reason to finish a game. You know what I mean?

Quote:
Speaking of razzing people, what all have you folks done so far?


Got a blank window up and running. Horray.

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ricekrispyw    388
Quote:
Original post by skittleo
Got a blank window up and running. Horray.


That's more than I can show at the moment.

But then again, I'm working on some non-visual stuff right now.

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Quote:
Original post by ricekrispyw
Quote:
Original post by skittleo
Got a blank window up and running. Horray.


That's more than I can show at the moment.

But then again, I'm working on some non-visual stuff right now.


A game without visual? That's really an interesting concept...

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Moe    1256
Quote:
Original post by skittleo
Hi Moe. How was that spiritual journey of yours? I have not seen you in a couple of years on these forums.

Really good! I definetly learned a lot about life.
Quote:

I think these prizes will be huge. But like you, it is not really about the prizes for me. I need a reason to finish a game. You know what I mean?

Quote:
Speaking of razzing people, what all have you folks done so far?


Got a blank window up and running. Horray.

Well, I guess I am not doing too badly then. I have a blank window with a blue screen in it, so take that![grin]

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leiavoia    960
I've converted my 2D sidescroller codebase into something i can use for the contest. I changed the perspective and got basic player movement done. So far, i really haven't done too much with it. It's playable already, but i certainly wouldn't call it a game. I've mostly been thinking about how i want the game to play and i think i've got a fairly good idea now. I need to do a lot of animation artwork next.

I would be more motivated if i knew what the prizes were ;-)

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Moe    1256
Uh oh, it looks like I might end up being schooled![grin] Multithreading, eh? That is something that I might have to learn sometime.

As for prizes, you might want to take a glance at this thread that I started...

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Moe    1256
I guess I could say that mine supports 2, 4, and 6x multisampling. Too bad I'm not rendering anything yet![grin]

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d000hg    1199
Technically I have a Heightmap engine, wrappers for D3D,DSound & DShow and a basic gamestate system with loading screens etc. I'm hoping to follow the route of adding a game to my engine rather than writing an engine for a game.

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DakeDesu    100
Haven't done much other than spritework.

Well I've started my coding to make use of Clanlib, but I need to design how levels will work. The sound.. well I should check the resource thread for stock sounds and music. Control of characters has not been designed yet.

But more will appear later in my project thread, as a status update.

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DakeDesu    100
Quote:
Original post by skittleo
Yeah Kevin, rumors have been going around ~ trips to bermuda, new cars, dates - that kinda stuff. You better clear up these rumors.


None of those dates would happen to be with Shilbert?</obscure lounge reference>

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SHilbert    652
Quote:
Original post by DakeDesu
Quote:
Original post by skittleo
Yeah Kevin, rumors have been going around ~ trips to bermuda, new cars, dates - that kinda stuff. You better clear up these rumors.


None of those dates would happen to be with Shilbert?</obscure lounge reference>

Oh, so I'm obscure now? Is that it? How am I obscure, like Milli Vanilli? What's so obscure about me? What the heck is so obscure about me? Tell me. Tell me what's obscure.

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