Basic Question
In order to use Direct3D with DX 9 in a VB.NET application, do you have to download an external library?
If "use" means develop: yes, download the SDK
If "use" means play game: yes, download redistributable
Cheers
If "use" means play game: yes, download redistributable
Cheers
Thanks. Use means develop btw. If anyone has a spare moment, could you show me the statement used to import the library?
First set a project reference to the assembly (right click the project) e.g.: Microsoft.DirectX.dll
Then you can type the following statement in your VB-code:
Imports Microsoft.DirectX
Cheers
Then you can type the following statement in your VB-code:
Imports Microsoft.DirectX
Cheers
Quote:Original post by gamechampionx
Thanks. Use means develop btw. If anyone has a spare moment, could you show me the statement used to import the library?
If you've downloaded the SDK, then make sure you take a look at the samples for VB.Net - they're a great reference source.
I'm at work right now, so can't double-check - but if the VB.Net samples are at all similar to the C++ ones, you should have 5 or 6 "tutorial" samples. Make these your first stop as they're usually very clear, concise and will help you get your head around the basic config/setup stages.
hth
Jack
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