Jump to content
  • Advertisement
Sign in to follow this  
fup

how is "Voronoi" pronounced? NT

This topic is 4880 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Its a type of diagram that splits sections of space at even distance between each adjacent points (I'm not sure if I'm explaining this well in english, see the link for an example)

sample applet

With my French accent I guess I could easily pronounce it "russian style"... but I'm not sure exactly how it should be pronounced ;)

[edit, added details]

Share this post


Link to post
Share on other sites
http://puddle.mit.edu/~glenn/kirill/SAGA_Z/saga_doc

Quote:
X4.5 Where have these terms - Delaunay, Voronoi - come from and how to
X pronounce them?
X
X Such questions arise regularly in the newsgroups such as
X sci.math.num-analysis or comp.graphics.algorithms.
X Delaunay and Voronoi are probably two biggest names in computational
X geometry. Delaunay was a math professor at Moscow University in 20-
X 30-ies(?). He seems to be of a French descent. There are no Russian
X name which have similar spelling, while it is a fairly frequent French
X name [de - la -'ne]. This is quite possible, since there were quite a lot
X of French settled in Russia after French Revolution and in 19-th century.
X Voronoi worked in Germany and in France at the beginning of this
X century. It is interesting to note that in contrast to Delaunay he
X probably was of Russian origin. This is a typical Russian word and name
X pronounced [vo-ro-'noy]. It means "raven" (color, typically of a horse).
X These names are connected with a fundamental partition of a domain -
X Delaunay triangulation and Voronoi tesselation. This partition and
X discovery of its many properties is also connected with other names -
X such as Dirichle and Thiessen.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!