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motorsep

Gamecube programming

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The Gamecube SDK is not available to the public, so you would have to ask a studio which is licensed to develop for the GC and has a development kit. I don't know about the current status of the homebrew GC dev scene, but you could look at it.

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gcdev.com is a good community for GC development. The only issue is it's so small. Im not a programmer :) That's why Im looking for programmer for GC and GBA or DS. Maybe somebody already have some development going on!?
Of cause Im talking about homebrew stuff. Once prototype is done, then I'll look for publisher who already licensed by Nintendo.

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Im looking for a coder to port/create 3D engine for GC, GBA(DS). We are working at this moment on engine for upcoming projects and it for x86 platform (it uses DirectX 9). Once it will be completed, it would be nice to port it. And take full advantage from hardware it will run on. There is other variations on this subject. If you would like to, please contact me via e-mail and we will see how we can work things out.
a_zubov11 (at) yahoo.com

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Guest Anonymous Poster
I hate that you can;t edit ...sorry pressed reply as I was thinking

is this a commerical project, and if so, what payment is there? I'll drop you a quick email, but would like to know what your doing. The GC does not really support a hobby market, and if you're intending to port an engine to the GC or DS, I assume there is a game...now thats great, but there's a whole load of quality threasholds you need to reach before any publisher will consider paying for duplication, and the kind of commitment requires time and time needs to be paid for.

Have you considered this?

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Guest Anonymous Poster
Ah, I see the question was too hard for you, judging by the lack of response on here at to my email.

ah well

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I am sorry, I have been busy lately. I remember also I got e-mail from you, Anonymous Poster and I replyed. And I haven't heard anything back from you. But anyway...
I clearly understand that I have to pay for almost everything, but despite that I have manage to find 3D animator, awesome artist and programmer with 12 years of experience in C++ (commercial programming, not hobbyist). And nobody said - you know what, pay me upfront and I'll try to do some stuff for you. We all understand that the way from the bottom to the top is hard and sometimes you have to work for free in your spare time. We are working on PC game at this moment and if audience will like it we will port it (or somebody else will port it) to other platforms. I was looking for particular person who can do it when time is right.

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Guest Anonymous Poster
I'm more than happy to spend some time, when I have it, doing free hobby work on PC, because I know that the work can be distributed and will get around adn that everyone is taking the same chance on making money or is motivated by the desitre to see their work get out there.

The same cannot be said about the GC, there is a significant cost involved with producing work for the GC, dev kits are rather expensive and to distribute it does in fact require a significant investment. In other words the work cannot be distributed once done without money being put up.

So if you are, or have someone, willing to put up that investment its only fair they should also be willing to fund the development in some way...otherwise this is not hobby coding, its making use of people to make money and thats where I draw the line.

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