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OpenGL

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So I was reading the articles and tutorials on NeFe.gamedev.net and I keep seeing him reference things like glBegin, glFindIdentity and other gl commands. My question is, is he creating the names of these things himself or is he drawing them from a library of commands for OpenGL? If it's the latter, where can I find a list of commands like that so I can further understand what he is teaching.

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