Jump to content
  • Advertisement
Sign in to follow this  
darkq101

alias fbx format

This topic is 4930 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hi i just came across the alias fbx 3d format. I'm currently looking for the best way to skeleton animation data from a 3d application like max, I was woundering if fbx supports skeletal animation and would it be a good format for importing data. Once I have the data I plan on converting it into my own format. If anyone has had any expirence with the fbx format, please let me know what you thought about it, and if it' worth it. MB

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!