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alias fbx format

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hi i just came across the alias fbx 3d format. I'm currently looking for the best way to skeleton animation data from a 3d application like max, I was woundering if fbx supports skeletal animation and would it be a good format for importing data. Once I have the data I plan on converting it into my own format. If anyone has had any expirence with the fbx format, please let me know what you thought about it, and if it' worth it. MB

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