//...
...;
//thanks to Oberon_Command for this source
//only some is used
VOID Move (int x int y;)
...
BITMAP *MONSTER
...
The Monster is the BITMAP loaded earlier in the program. So I would like to thank Oberon_command for helping me. And ZACH("nilkn"). He hasn't been helping me as long, but is.
People It feels So good to be back!!
L-l-l-a-a-di-es and g-g-g-en-entle-me-men i-i-ntro-tro-duc-ducing the n-n-new and improve-oved f-f-fu-fu-fcuhu! Never been the one to know a whole lot\Rating shot down\No friend of members or hers over here\ A chandeleir knocked some since into me and now I\see it all lit up in this C++ world\...
That is a remake of Eminems Square Dance by me.lol.
I am at Classes in C++ now. Understanding these little guys I am. Hard are these little guys.(Why am I talking like Yoda?) ?
- -
_____
I dunno why talking like Yoda am I. Obsessed with Star Wars I am. Almost done learning the basics of C++ is fuchu. Need to finish Classes to finish the basics of C++ does fuchu. Ok talk normal now will I. I am understanding how they work, I just can't put them into source. And also, I figured out that when you get into more advanced stuff in classes like a monster.
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