Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

ogl

reflection

This topic is 6591 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi I''ve been trying to implement stencil buffer and reflection for my own application using lesson 27 from the tutorial - I just wondered if you can use it for scenes that don''t use texture mapping at all because I tried it and firstly changes my scene and doesn''t give a very good effect thanx

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!