Jump to content
  • Advertisement
Sign in to follow this  
Fixxer

Call To Arms

This topic is 4722 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am developing this fps game in DarkBasic with a very small team. It is an MMOG. http://www.calltoarms.vze.com

Share this post


Link to post
Share on other sites
Advertisement
There's, like, three games out there named "Call to Arms". Is it really wise to add another one?

Share this post


Link to post
Share on other sites
Fixxer,

Good progress with the 3d. That must be exciting to see your stuff popping up in 3 dimensions.

I'm a web designer/internet marketer, so a few notes about the site:

The text is a little small. The category headers on the left (light blue, fun font) are the hardest to read. If you make anything bigger, I would start with those.

Your page header looks cool. Eventually, you will want to replace it with something that helps your viewers immediately understand what your game is about or like. Right now it's a little generic.

Also, is there a storyline for the game? Even if you mostly ignore it in the game (usually a bad idea, but if you must...), it would be engaging to have on the web site.

Good luck, and give us a post when you have a demo ready!

--Torus

Share this post


Link to post
Share on other sites
hey thanks for the input, I may look into some small changes for the site.
Yes it is very rewarding to see my work come to life !!!

I am working on a very small story line, but its mainly an online TDM/CTF game, so there isnt a huge need for one.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!