Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Prosper/LOADED

MP3 to WAV

This topic is 6415 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Guest Anonymous Poster
quote:
Original post by Julio

do you mean like converting the file type at runtime?




Yes.

quote:


Why?




Because playing a WAV is faster. The idea is to convert the mp3 to wav just after loading it and playing a wav during game.

Share this post


Link to post
Share on other sites
FMod is great for this purpose. You can decode MP3s to a sample when the game begins and then play the sample. It needs lots of memory, though. So I''d recommend just streaming the MP3s, because FMod has really fast MP3 decoder.

-Hans [home page] [e-mail]

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!