dissolve effect in SDL

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3 comments, last by Will F 18 years, 10 months ago
I am trying to do a dissolve effect between two still screens in SDL (Myst clone). How should I do this? Also, is this effect even desirable?
I hate signatures.
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I just thought of a way, but it would be annoying to program.

Draw the first image, update the screen.

Draw the second image, update every other pixel using SDL_UpdateRects
Update the rest of the screen.
I hate signatures.
*bump*

Tell me if there is a better way.
I hate signatures.
I've decided not to use this effect.
I hate signatures.
Interesting to watch the back and forth in this thread. Take a look at The Demo Effects Collection for some inspiration. They're all done in SDL or SDL and OpenGL.

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