Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Breaking a surface into triangles..

This topic is 6589 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I''m still searching the method to breaking a surface (sphere, cube, an another triangle,...) but i couldn''t reach any scientific text. who knows something about this transformation? Regards Ozan Eren Bilgen Webmaster of Galatasaray University, Turkey www.gsu.edu.tr

Share this post

Link to post
Share on other sites
Assuming you have a planar convex surface, you can just iterate CCW around the polygon taking three points at a time and making a triangle and removing the middle point from your loop. Keep that up until you have a triangle left.

Cubes are easy just split each side.

Spheres... check your math resources, there are a finite number of regualr spheres that can be made from triangles and squares ( ie soccer ball, dice, ... ).

Good luck.

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!