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kburkhart84

OpenGL DX Tuts

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Basicly, I've learned OpenGL, though I don't claim to be an expert, I do know my way around the API. Now I want to learn and implement DirectX, but the whole API, not just the graphics. I can't find any web site with all that good of tutorials, even after googling for it. I tried nexe here on gamedev, but I ended up with empty pages for some reason. Does anyone here know of a good link to some tuts for the whole API. I can probably learn it myself like I learned OpenGL through NEHE.

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Books are the best resource, all of the beginner books cover most of DirectX. But, if you don't want to get a book - here is a good site to get you going.

Drunken Hyena

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I shall also contribute toymaker which has a bunch of info on DirectX and game programming in general (hit "games index" on the menu to get taken to the appropriate part of the site).

-Mezz

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Yeah, books are the best resource at start nowadays. Good book about DirectX :
- The Zen of Direct3D (DirectX8)

Book uses DirectX8, but it really doesn't matter, because if you aren't going to use shaders at start, DX8 and DX9 are almost the same.

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Thanks for the links. I think I'm still going to use OpenGL for graphics, though I may use DX for most everything else. I'll have to get a good look at it. Does anyone know a good spot that has a tutorial for usage of action mapping. I've heard about it, but don't have any real idea of how to implement it.

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