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GraphicsBas

RtlInvalidateHeap error

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Arrr (the pirate way), I've had a little problem for some time now: I'm coding a nice little 3d engine wich uses plugins as one of it's main features. I've got one dll wich holds the engine code: engine.dll. You can extend the engine by plugins, for example the filesystem is not included in the engine, it's a plugin. I'm loading the plugins in the engine. Now the problem, when I try to return a template class variable, like in my case a List<template class T> as in the following: List<int> GetInts(); inside a class, wich in my case: class FileSystem { public: List<int> GetInts(); } I'm getting the error: "Invallid pointer specified to RtlValidateHeap" then some numbers Could anyone help me with this one? Tnx, (man, my english sucks) GBS [Edited by - GraphicsBas on June 16, 2005 2:08:02 PM]

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