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RanmaruX

Unity cin still an undeclared identifier

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I had the same problem with <fstream.h> as this guy. http://www.gamedev.net/community/forums/topic.asp?topic_id=200486 I used <fstream> instead and added: using namespace std; But now .NET gives me errors saying cin and cout are undeclared identifiers. Can anyone help?

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Ah thanks. It's because <fstream.h> used to include iostream already... I've just included <fstream> and <iostream> seperately and it's fine now.

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